LETS DO THIS LEARNING ACTIVITIES TRUE OR FALSE Directions: Write TRUE if the statement is correct. Otherwise, write FALSE. 1. Flowchart portrays why a given set of operations is made other than how. 2. Flowchart is language independent. 3. A computer can accept a program described in a flowcharting form. 4. Flowcharts are hard to understand than a program written in a programming language. 5. A flowchart is a list of instructions for carrying out a process step by step. 6. Algorithm is called as the blueprint of the program logic 7. Algorithm explains how a particular program solves a given task. 8. System flowchart explains the functionality of an entire system. 9. The decision symbol denotes a point in the program where more than one path can be taken. 10. The terminal symbol is used to designate the beginning and the end of the program, or a point of interruption. 11. Arrowheads are used to show reading order or sequence in which flowchart symbols are to be read. 12. Flow lines are used to show the direction of the processing or data flow. 13. Off-page connector denotes an entry or an exit from another part of a flowchart and also used to change the reading sequence of a flowchart on the same page. 14. The preparation symbol is used to represent an instruction or group of instructions hat will alter, or modify a program's course of execution. 15. Programming symbol is used to represent a group of program instructions that erform a processing function of the program ​

Sagot :

Let's Do This Learning Activities :

True or False :

1. True , It does not convey why a given set of operations is made, flowchart only portray how .

2. True.

  • Advantages of Flowchart
  1. Language independent
  2. Enforces user to give attention to significant matters
  3. Provides an alternative to the usual narrative description
  4. Easier to understand

3. True , A flowchart is a diagrammatic representation of an algorithm. A flowchart can be helpful for both writing programs and explaining the program to others.

4. False , Flow charts are a useful tool in these situations, as they make a process easy to understand at a glance.

5. False.

  • Algorithm
  1. List of instructions for carrying out some process step by step.
  2. A sequence of instructions which has a clear meaning and can performed with a finite amount of effort in a finite length of time.
  3. Is a list of instructions for carrying out some process step by step.

6. False , Flowchart is often considered as a blueprint of a design used for solving a specific problem.

7. True , A programming algorithm is a sort of recipe that a computer uses to solve problems.

8. True, System flowcharts are a way of displaying how data flows in a system and how decisions are made to control events.

9. False , Decision symbol indicates a question at which decision has to be made and answered in the format of (Yes/No , True/False )

10. True , Terminal symbol ( Oval ) is used to designate the beginning and the end of a program, or a point of interruption. It can also be used elsewhere in the flowchart for specifying error conditions , such as parity error checks or detection of invalid characters.

11. False , Flow Lines are used to show reading order or sequence in which flowchart symbols are to be read.

12. False , Arrowheads are used to show the direction of processing or data flow. These are added to flow lines if a flowchart appears confusing in its layout.

13. False.

  • On-page Connector (Small Circle).It is a non-processing symbol which is used to connect one part of a flowchart to another without drawing flow lines. It denotes an entry or an exit from another part of the flowchart and also used to change the reading sequence of a flowchart on the same page. On-page connector conserve space by keeping related blocks near one another, reduces the number of flow lines in complex programs, and eliminates cross lines from taking place. It also aids in developing a clearer, better organized ,and more simplified flowchart.

14. True.

  • Preparation Symbol (Hexagon). It is used to represent an instruction or group of instructions that will alter, or  modify a program’s course of execution . It is commonly used to specify operations such as control , index register ,initialization, switch setting, and in indicating loops.

15. False , Processing Symbol ( Rectangle ) is used to represent a group of program instructions that performs a processing function of the program such as to perform arithmetic operations , or to compare , sort etc.

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